Quantcast
Channel: StarMade Dock
Viewing all articles
Browse latest Browse all 13836

Missile ammo brainstorming

$
0
0
Missiles are, in most space games, considered a strong but costly weapon, and they are usually not costly by power consumption, but by being an exhaustible resource, just like grenades in FPS games. Sure they hit hard, and can sometimes destroy their target in a single hit, but in games like EVE, Elite, Star Citizen, the X series and so on, they were consumables, and even the biggest ship could not carry an infinite amount of them.

So, why not balance them by adding that consumable factor...

Missile ammo brainstorming

Viewing all articles
Browse latest Browse all 13836

Trending Articles