One thing I notice when shooting AMC, beams, or dumb fire missiles is that they only go strait. This ironically makes aiming difficult and easy at the same time. When a weapon is fired normally there is a Dispersion that fits to a Gaussian curve for other games that have a third or first person view. The further the target the larger the Dispersion.
In starmade there is no dispersion and so the only way you get the feeling of a dispersion is to have a block array of weapons. My stranded...
Why don't we use Gaussian distribution for weapon dispersion.
In starmade there is no dispersion and so the only way you get the feeling of a dispersion is to have a block array of weapons. My stranded...
Why don't we use Gaussian distribution for weapon dispersion.