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Integrety module: Stops salvaging even when normally would be allowed

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The idea is pretty simple: a single block, when present, prevents salvaging blocks from an entity, even when salvaging would normally be allowed. Only one of these blocks can be present per an entity. This could include an overheating ship, asteroid, or planet plate. This is completely separate from a faction module as it would work on any entity, and does not require a faction claim or an entity being made a faction home.

This will prevent ships from being dissolved while they could still...

Integrety module: Stops salvaging even when normally would be allowed

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