There's been a lot of buzz lately about different ways turret AI should work, such as adding more types of selectable targets. While I was reading that thread, I thought about how I would like turret AI to function, and I came up with an idea that I think will please most people, and likely wouldn't be too difficult for Schema to program.
This will be a bit of a wall of text, but bear with me....
My Two Cents on Turret AI
This will be a bit of a wall of text, but bear with me....
My Two Cents on Turret AI