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Work arounds for Large pirate spawn problems. -AMBUSH FLEETS

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Often times putting a really cool but REALLY SCARY pirate into the spawn index is a bad idea. Either the server decides to spawn 3 of them inside each other in response to aggressors, or wave 43 base-defense is just a bit much. Especially since the wave-selection system itself is beyond mortal comprehension.

Has anyone ever tried spawning a large ship and it's escorts as a self-destructing pirate station?

I'd see it something like rotator-clock hooked to an 8 or 9 long...

Work arounds for Large pirate spawn problems. -AMBUSH FLEETS

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