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Passive Effects on Docked entities

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I have noticed, it can be problematic to setup passive (Defense) effects on drones, and docked armor/shield plating. Although you can hookup wireless logic, in the case of drones, it can take ages. In the case of armor plates it may be less work but still feels (to me at least) a little cumbersome.

I would like to propose that when an entity activates a passive effect, that everything down the docking chain will activate the same effect.

Example 1: Mother ship has passive punch/pierce...

Passive Effects on Docked entities

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