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Hinder design theft

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Request:
Add mechanic to prevent wholesale copying of entities, settable when spawning.

Currently:
PlayerA sells a ship to PlayerB. At any time PlayerB could create blueprint of the ship purchased from PlayerA, and duplicate, and sell to PlayerC, PlayerD, etc... This undercuts PlayerA's time & energy, providing PlayerA with a reduced incentive to invest into designing/building/selling/repairing ships.

Result of proposed:
PlayerA sells entity to PlayerB (either directly...

Hinder design theft

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