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A Reimagined Crafting and Factory System (Simple + Effective)

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Lately I have been seeing people bringing up the downsides of the game's current system of factories. These issues include the topic of the complexity and how to contributes to a higher learning curve, thereby scaring away new players. Whilst reading these complaints I happened upon an idea which not only reduces the complexity, but also accomplishes everything the current system does and more.

The new system I propose involves having one single factory computer/block, which can then be...

A Reimagined Crafting and Factory System (Simple + Effective)

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