I'm thinking sensors might actually be more role-play interesting as an effect rather than a system
Any sensor effect reduces the system damage to zero.
Types of scans.
Sensors as an effect instead of a system
Any sensor effect reduces the system damage to zero.
Types of scans.
- Damage beam + Sensor= Sensor beam that displays information about the structure that it hits.
- Damage Pulse + Sensor= Active scan of the local sector
- Missile + Sensor= (sensor probe) Travels normally straight ahead, or towards a waypoint set sector until it arrives, is destroyed, or runs out of power. Each...
Sensors as an effect instead of a system