I will just start out with a simple list:
Simple Ideas to Make Stuff Better
- Weapon impacts give jolt
- This is already implemented. Add a small push by default to all weapons upon impact that scales according to weapon damage. This would add to the game's realism and make large weapons a bit more fun.
- Water is nonphysical by default and has a "slowdown effect"
- What I am asking for here is the physical setting for the game settings of water to be changed from true to false.
- The second...
Simple Ideas to Make Stuff Better