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So I was playing with the cargo stuff on the Dev build...

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... and it makes me realize how desperately we need some fixes to the windows/crystal/culled texture rendering. I made some cargo containers with windows on it to see the cargo fill up and the rendering just goes to crap. I assume this would be part of some greater update with the LOD or culling, but the cargo stuff really makes it evident as a necessary push.

Sorry, just felt the need to put this out there.
--- Updated post (merge), Dec 4, 2015 at 5:36 AM, Original Post Date: Dec 4, 2015 at 5:34 AM ---
Not to be entirely negative... the...

So I was playing with the cargo stuff on the Dev build...

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