Singleplayer stuck at "connecting".
I decided to start playing Starmade again recently and have quickly found a fairly major problem. Whenever I try to start the game in singleplayer it pops up the connecting window and does nothing, it...
View ArticleAAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!
Hello, So i was watching Space Engeneers and I noticed that they have huge planets. Starmade doesn't have huge planets because of bad performance but asswell the reson of this performance is because...
View ArticleStorage cannot be connected to a Rail Turret Axis. (Intentional?)
With the cargo entity transfer you have to link a rail to a chest, but you cannot link an axis to a chest, so Salvage turrets are still pretty worthless since you can't transfer the goods from a small...
View ArticleThe Campaign
So as of right now, the amount of reasons we have to fight and have wars right now are: Diddly-squat. Did you expect something to be here? I wish to address that. In most wars in human history, wars...
View ArticleRemote activation blocks and labeled cameras
I would like to suggest a couple of things; 1) Labeled cameras 2) Remote Activation block 1) Labeled Camera would allow a builder to enter block and assign a name or say 20 characters of data to the...
View ArticleShift+V on light blocks
Good Day. I can't seem to connect an action module to multiple lights using Shift+V anymore. I used it on the USS Vanquish months ago. An action block turn the lights on and off in the mall (and the...
View ArticleThrust Mechanics Explained
Greetings Citizens! As there are still planned improvements to the way the game and ship designers handle thrust (Which will be explained further on in this thread), I have continued to look for...
View ArticleAnother Planet Thread
Undoubtedly mentioned in many other threads, just thought it would be easier to see some of these planet ideas in one lcation. MOAR TYPES OF PLANETS! Volcanic Worlds Dead Worlds Crystalline Worlds...
View ArticleWould you be okay with a game engine change for Starmade?
Not a suggestion, hence why not in suggestions thread. Just curious to see how the community would react if such an announcement was made. Let us not argue or debate this hypothetical scenario. It's...
View ArticleRIP everything
This is a stick of power and guns It makes 400.000 power with 850.000 capacity, matching the weapon's drain. It fires 13 rounds every two seconds from the business end, triggered by the logic in the...
View ArticleBackpacks
Okay yeah, its the most obvious suggestion in the world after the cargo update just came out, but one that needs to be made anyway. Backpacks. To increase our personal carrying capacity. Because just...
View ArticleKupu's thread
Hello! Whats this chump doing with his own texture thread? shouldn't he be busy colouring in or something?Click to expand... Yea, probably...
View ArticlePower changes are ridiculous and broken
Ships CANNOT burn through their power anymore. This is ridiculous. Overdrive is the only weapon combo that gets anywhere near using enough power. My factionmate Master_Artificer can permacloak his...
View ArticleCrew: Stations, bonuses, specialties, experience & expense.
As has been generally suggested elsewhere: I'd like to see crew on my ships manning functional systems consoles, providing in-play bonuses. I'm starting a new thread to present some specific ideas that...
View ArticleHow much Cargo to farm a planet?
Hi! Has anyone worked out roughly how much Cargo Space you need in your "Planet Farmer" to farm a entire (large) planet in one sitting? Since AFAIK the "mass" of a planet part is not displayed, I see...
View ArticleDisable Ion/overdrive effect for lock ons
My suggestion is to start disabling certain combos, For example Missile plus beam can no longer use overdrive or Ion. The reason for the suggested changes is that when you give a weapon that already...
View ArticleRail logic adaptors
So with the recent update we can send cargo through rails, which got me thinking. Why can't we use a block to adapt signals through rails, without triggering standard rail behavior for signals? So my...
View ArticleStorage Display
Would be quite handy now that we have to watch how much cargo space we have available if we could CV a display to the storage block and have it pull in the current/max volume statistics the same way it...
View ArticleCargo Improvements
Cargo is really cool, but there are a couple things that would make it better IMO. First, is expanding the capacity of cargo spaces. Even if it was just up to two or three hundred. Second, you should...
View ArticleRemove the ugly colored orbs around planets.
As of now i dont see much use for them, And according to this old dev trailer they werent always a part of the game. http://www.moddb.com/games/star-made/videos/starmade-dev-trailer#imagebox It...
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