Vote for your prefered cargo-container size!
Please vote once per section (except 5). Sections are prefixed with: 1) 1 vote 2) 1 vote 3) 1 vote 4) 1 vote 5) 3 votes Options between them are for trolls. Or me not being able to cast multiple polls...
View ArticleServer Side Chat settings.
IMO global chat should be Admin only. Chat should be your loaded sectors only or disabled. I propose server config settings to control chat permissions, distance and History. Faction chat would be...
View ArticleAres mod
Ares mod What is the Ares mod? Ares is intended to offer a battleground where 2 factions fight over control points for resources, and in the end destroy their opponent's base. This battleground only...
View ArticlePlanetary Shield
This began as a discussion post on a thread about ground vehicles, but it really needs its own thread due to the scope and impact of the feature I suggested. It's been moved here, and a link has been...
View ArticleThrust update is coming!+My observations [Dev Build 0.19525]
the long awaited thrust update is already in the dev build which means that its coming this weekend. I've played around with it and have some observations as well as a short break down on how it'll...
View ArticleLogic and its Relationship to Doors
This is a simple solution: if flex doors or blast doors are linked to a logic module that would trigger it to open, then that is the only way that it can be opened. This would lead not only to...
View ArticleSuggestion: Tags for uses in the Display Board
After i see the possibility with the display board system, i got my head thinking in new tags that can be used for ships and stations, these tags are basic ones in my mind, so feel free to share your...
View ArticleSilos for Hull Blocks
Howdy there Space farers, Several months ago there was something that I really wanted, and had not seen any one do just yet. Build a logic factory that manufacture every item of a that color hull. As...
View ArticleDroids? Roger Roger
So crew members are (kind of) expensive, and since we all will/want to see more *inside the ship* assaults, I would propose droids, I made a picture in photoshop on how this would be done, you could...
View ArticlePirates waves - how they scale, how they are triggered, do they work at all?
I've been trying to figure out how pirate waves work for a while now. I always seem to get mixed results. I'd like to call upon the community and Schine staff to disclose the math behind the game...
View ArticleBuild Option : remove linked only
Hello, I would like to propose an option, that would be useful when suppression of slave module (for example) next to master module, to avoid of any deleted. Thank you for reading this suggestion.
View ArticleReduce Complexity within the Crafting system
I'm not sure how folks feel about this one on MFleet, as no one there seems to really think about it (most of us are quite good at crafting by now). But I do get a lot of complaints that the crafting...
View ArticleRemove Push effect on undocking.
One of the biggest pains now with the rail system and auto docking a cargo container is the fact that when you undock it from a ship it has a push effect. You can help this some degree by putting...
View ArticleMultiple simultaneous docking points
I was working on a ship today. I had to modules side beside one another. Well just call them left and right for now. The left module docked on its own pushing the right module into nearly perfect...
View ArticleMake rail enhancer work for children as well & increase them.
Assume you want to make a crane that can move cargo from one point to another. First, the primary axis would be required to handle the cranes wait plus the wait of the cargo. Any second and third axis...
View ArticleSound Emitting Blocks
Ever get the feeling that space is, well, too silent? Yeah well it should be but what about when you're standing next to a reactor in a ship? Or when you open a internal hanger door? Or when your ship...
View ArticleCriss' Thread
Hello! Aside from managing social media I work on a lot of the in-game assets that will be present in the StarMade universe. A few others and I will use this thread to show off the work being done on...
View ArticleThe Dovan Empire (Recruiting!)
______________________________________________________________________ Glorious Dovan Empire is a technologically advanced and well known faction, standing as one of the factions that, despite the...
View ArticleReverse Link Indication - V lights up C
With the new cargo system requiring even more slaved blocks its getting a bit weird trying to remember which slaved blocks go to what master. So .. it would be nice if we could V on a slaved block (any...
View ArticleMore automation for Shipyard
1: Logic to disconnect ships and such from Anchor block. I worked it out. What I need is a logic disconnect for core anchor to disconnect ships and so on. Then I can grab the Ship and item and force it...
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