Weapons that use ammunition should NOT inflict more damage per shot than weapons without.
-But they should be able to inflict damage faster, weapons are currently limited only by the rate at which ammunition is manufactured, but you could have the weapon system continue manufacturing munitions to have surplus that can be spent at the highest possible rate of fire with no cost to power.
-Surplus munitions would need to be stored in an inventory linked to the weapon a role...
Ammunition as an Addition
-But they should be able to inflict damage faster, weapons are currently limited only by the rate at which ammunition is manufactured, but you could have the weapon system continue manufacturing munitions to have surplus that can be spent at the highest possible rate of fire with no cost to power.
-Surplus munitions would need to be stored in an inventory linked to the weapon a role...
Ammunition as an Addition