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Star Trek Voyager

Hello! First post here, been working on a replica of the Star Trek Voyager. The idea is to have it be fully functional and operational as an Intrepid class starship. This is the first thing I have ever...

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Symmetric Build Helper

It's not, umm.....make it so.

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Beacons

So had a idea about having beacons that broadcast messages to the chat window when they get picked up on scanners. Simple idea really, you scan a system and if there's a beacon within a few sectors it...

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Nest of Orion- "Hope, Peace, Unity"

Nest of Orion is hereby open and established. (Charter doc link- https://docs.google.com/document/d/1bn63l3Uaay3n8N4ayvEbQSkPGuQI-ArKSjRW-vOn8Ps/edit?usp=sharing ) Articles of the Alliance- Article...

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The Aethi Imperium //Now on Shattered Skies!\\

____________________________________________ ________________________ ______ "Sen'eslan Aethis... Aethi te lem vai'sa." "From the land of Aethis, we are the Aethi, united." Citizen of Starmade,...

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The Thryn [Recruitment Limited]

We are the Thryn​ We are here for two reasons: To have fun, and to win. We are primarily an engineering faction. We build for the sake of beautiful, beautiful destruction - and beautiful destruction...

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The Vaygr Empire [RECRUITMENT OPEN]

The Vaygr Empire OUR GOAL IS TO DOMINATE THE UNIVERSE, BY ANY MEANS. If you have what it takes, join us. In becoming a Vaygr member, you will be taught the principles of star made and of the Vaygr. Our...

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Nova Fleet Dynamics - Building a better future today! (Nest of Orion faction)

Nova Fleet Dynamics Hello all, we are Nova Fleet Dynamics. (NFD) The Four Main Freedoms- Freedom of speech- In Nova Fleet Dynamics, your words are your own, and what you say will not be dictated by...

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How to find if a certain type of block is placed in your ship?

For some reason I see 2 rail dockers (on the T list) when I only have one placed. Both work when I put them on the toolbar by pressing T and I can shoot with them. Both dock, one lower than the other....

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Should this be considered a bug.

I took a ship out for testing against a pirate station and pirates. You can find the ship here http://starmadedock.net/content/ugly-cube-ship.3549/ The issue after firing at the station for a short bit...

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ElwynEternity 2.0

So we all know that the old EE is gone... Lets lay out some basics. After EE was shut down due to a lack of $ Gravypod gave me the rights to EE and everything associated with it. I am restarting the...

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A major improvement for wireless

I spent the better part of a day hooking up a wireless control system having to go back and forth through out a ship to various docked entities to connect transmitter and receiver. It got me to...

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Disappearing Computers

I have been slowly crafting and upgrading a ship, and I have had this happen twice now. After adding multiple rows of alternating Cannon/Salvage, I go back into Flight Mode and my linked controllers...

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The Helkan Imperium - Recruitment Open

​ We hereby announce the creation of Helkan Imperium, a faction composed of members of three and one that will rule the galactic waves. We are finally, after one and a half months of delicate planning,...

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Debris Fields

Just a quick suggestion to add to universe generation; Debris Fields. Simply, a sector full of derelict ships, and/or parts of ships, that would behave like asteroids. They would spawn mostly in...

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Faction wings and faction-less bands

Faction wings and faction-less bands This suggestion will be in bullet-point form, because why not. Remove the Pirates faction, it kinda makes little sense when you think about it. Make pirates spawn...

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The Terran Gossamer Technocracy

The Terran Gossamer Technocracy Welcome to the TGT Embassy Please, enjoy your stay "So, you look into the night sky, hmm? And what do you see? Hundreds upon thousands of galaxies,...​ The Terran...

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Advanced Build Mode Ruler

I was thinking it would be useful to have a way of measuring other than using your ABM sliders. It could be a button or hotkey to lock on to the block under your mouse and have a read out in the ABM...

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Weapon Module Linking Across Docked Entities

Might be a pretty tall order until we get the whole "how to make things talk to docked entities" thing done (so that you could do things like access the inventory of a docked ship), but if/when we get...

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Ship moved after logging back in

I have a landing zone on a planet. When I log out with my ship landed, and log back in, the ship is a KM away in space, not orbiting the planet, but stationary. Any way to prevent this?

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